AFI Class and Config Browser - Updated: 2024-03-13 18:44:46
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B_FieldPack_oli - Field Pack (Olive)
defined in A3_Weapons_F_Ammoboxes
Hierarchy:
"B_FieldPack_oli"
,
"B_FieldPack_Base"
,
"Bag_Base"
,
"ReammoBox"
,
"Strategic"
,
"Building"
,
"Static"
,
"All"
Property
Value
displayName
"Field Pack (Olive)"
author
"Bohemia Interactive"
side
3
capacity
0
+
0
+
0
+
0
+
0
+
0
=
0
Display full config
Warning: Configs are generated with all available mods enabled, unselected mods may overwrite values.
Loading config...
_generalMacro = "B_FieldPack_oli";
access = 0;
accuracy = 0.2;
accuracyDarkNightLightsOff = 0.001;
accuracyNightLightsOff = 0.006;
accuracyNightLightsOn = 0.1;
aggregateReflectors = [];
airCapacity = 10;
allowedSlots = [901];
allowTabLock = 1;
alwaysTarget = 0;
animated = 0;
class AnimationSources {
}
antiRollbarForceCoef = 0;
antiRollbarForceLimit = 5;
antiRollbarSpeedMax = 60;
antiRollbarSpeedMin = 20;
armor = 200;
armorLights = 0.4;
armorStructural = 1;
artilleryScanner = 0;
artilleryTarget = 0;
attendant = 0;
attenuationEffectType = "";
audible = 0;
author = "$STR_A3_Bohemia_Interactive";
autocenter = 1;
brakeDistance = 5;
cabinCloseSound = ["",1,1];
cabinCloseSoundInternal = ["",1,1];
cabinOpenSound = ["",1,1];
cabinOpenSoundInternal = ["",1,1];
cameraSmoothSpeed = 5;
camouflage = 2;
class camShakeDamage {
attenuation = 0.5;
distance = -1;
duration = 3;
frequency = 60;
minSpeed = 1;
power = 0.5;
}
class camShakeGForce {
distance = 0;
duration = 3;
frequency = 20;
minSpeed = 1;
power = 1;
}
canHideDriver = -1;
canUseScanners = 1;
cargoAction = [];
cargoCanEject = 1;
cargoCompartments = ["Compartment1"];
cargoGetInAction = [];
cargoGetOutAction = [];
cargoIsCoDriver = [0];
class CargoSpec {
class Cargo1 {
showHeadPhones = 0;
}
}
castCargoShadow = 0;
castDriverShadow = 0;
coefInside = 2;
coefInsideHeur = 2;
coefSpeedInside = 2;
commanderCanSee = 31;
cost = 0;
countsForScoreboard = 0;
crew = "Civilian";
crewCrashProtection = 1;
crewVulnerable = 1;
class Damage {
mat = [];
tex = [];
}
damageFull = [];
damageHalf = [];
damageResistance = 0.004;
damageTexDelay = 0;
destrType = "DestructBuilding";
class DestructionEffects {
}
detectSkill = 20;
displayName = "$STR_A3_B_FieldPack_oli0";
driverAction = "";
driverCanEject = 1;
driverCanSee = "2+8+16";
driverCompartments = "Compartment1";
driverForceOptics = 0;
driverInAction = "";
driverOpticsColor = [1,1,1,1];
driverOpticsEffect = [];
driverOpticsModel = "";
dustBackLeftPos = "dustBackLeft";
dustBackRightPos = "dustBackRight";
dustFrontLeftPos = "dustFrontLeft";
dustFrontRightPos = "dustFrontRight";
editorCategory = "EdCat_Equipment";
editorSubcategory = "EdSubcat_Backpacks";
ejectDeadCargo = 0;
ejectDeadDriver = 0;
emptySound = ["",0,1];
enableGPS = 0;
enableManualFire = 1;
enableRadio = 0;
enableWatch = 0;
engineer = 0;
epeImpulseDamageCoef = 30;
class EventHandlers {
class CBA_Extended_EventHandlers {
}
}
extCameraParams = [1];
extCameraPosition = [0,2,-20];
faction = "Default";
features = "";
featureType = 0;
fireResistance = 10;
forceHideDriver = 0;
formationTime = 5;
formationX = 10;
formationZ = 20;
fuelCapacity = 0;
fuelConsumptionRate = 0.01;
class FxExplo {
access = 1;
}
getInAction = "";
getInRadius = 2.5;
getOutAction = "";
gForceShakeAttenuation = 0.5;
ghostPreview = "";
groupCameraPosition = [0,5,-30];
class GunClouds: WeaponCloudsGun {
access = 0;
cloudletAccY = 0.4;
cloudletAlpha = 1;
cloudletAnimPeriod = 1;
cloudletColor = [1,1,1,0];
cloudletDuration = 0.3;
cloudletFadeIn = 0.01;
cloudletFadeOut = 1;
cloudletGrowUp = 1;
cloudletMaxYSpeed = 0.8;
cloudletMinYSpeed = 0.2;
cloudletShape = "cloudletClouds";
cloudletSize = 1;
deltaT = 0;
initT = 0;
interval = 0.05;
size = 3;
sourceSize = 0.5;
class Table {
class T0 {
color = [1,1,1,0];
maxT = 0;
}
}
timeToLive = 0;
}
class GunFire: WeaponFireGun {
access = 0;
cloudletAccY = 0;
cloudletAlpha = 1;
cloudletAnimPeriod = 1;
cloudletColor = [1,1,1,0];
cloudletDuration = 0.2;
cloudletFadeIn = 0.01;
cloudletFadeOut = 0.5;
cloudletGrowUp = 0.2;
cloudletMaxYSpeed = 100;
cloudletMinYSpeed = -100;
cloudletShape = "cloudletFire";
cloudletSize = 1;
deltaT = -3000;
initT = 4500;
interval = 0.01;
size = 3;
sourceSize = 0.5;
class Table {
class T0 {
color = [0.82,0.95,0.93,0];
maxT = 0;
}
class T1 {
color = [0.75,0.77,0.9,0];
maxT = 200;
}
class T10 {
color = [0.62,0.29,0.03,0];
maxT = 2600;
}
class T11 {
color = [0.59,0.35,0.05,0];
maxT = 2650;
}
class T12 {
color = [0.75,0.37,0.03,0];
maxT = 2700;
}
class T13 {
color = [0.88,0.34,0.03,0];
maxT = 2750;
}
class T14 {
color = [0.91,0.5,0.17,0];
maxT = 2800;
}
class T15 {
color = [1,0.6,0.2,0];
maxT = 2850;
}
class T16 {
color = [1,0.71,0.3,0];
maxT = 2900;
}
class T17 {
color = [0.98,0.83,0.41,0];
maxT = 2950;
}
class T18 {
color = [0.98,0.91,0.54,0];
maxT = 3000;
}
class T19 {
color = [0.98,0.99,0.6,0];
maxT = 3100;
}
class T2 {
color = [0.56,0.62,0.67,0];
maxT = 400;
}
class T20 {
color = [0.96,0.99,0.72,0];
maxT = 3300;
}
class T21 {
color = [1,0.98,0.91,0];
maxT = 3600;
}
class T22 {
color = [1,1,1,0];
maxT = 4200;
}
class T3 {
color = [0.39,0.46,0.47,0];
maxT = 600;
}
class T4 {
color = [0.24,0.31,0.31,0];
maxT = 800;
}
class T5 {
color = [0.23,0.31,0.29,0];
maxT = 1000;
}
class T6 {
color = [0.21,0.29,0.27,0];
maxT = 1500;
}
class T7 {
color = [0.19,0.23,0.21,0];
maxT = 2000;
}
class T8 {
color = [0.22,0.19,0.1,0];
maxT = 2300;
}
class T9 {
color = [0.35,0.2,0.02,0];
maxT = 2500;
}
}
timeToLive = 0;
}
gunnerCanSee = "4+8+16";
gunnerHasFlares = 1;
hasDriver = 0;
HeadAimDown = 0;
headGforceLeaningFactor = [0.01,0.002,0.01];
class HeadLimits {
initAngleX = 5;
initAngleY = 0;
maxAngleX = 40;
maxAngleY = 90;
maxAngleZ = 45;
minAngleX = -30;
minAngleY = -90;
minAngleZ = -45;
rotZRadius = 0.2;
}
hiddenSelections = ["Camo"];
hiddenSelectionsMaterials = [];
hiddenSelectionsTextures = ["\A3\weapons_f\ammoboxes\bags\data\backpack_gorod_oli_co.paa"];
hiddenUnderwaterSelections = [];
hiddenUnderwaterSelectionsTextures = [];
hideProxyInCombat = 0;
hideUnitInfo = 0;
hideWeaponsCargo = 0;
hideWeaponsDriver = 1;
hullDamageCauseExplosion = 0;
icon = "iconBackpack";
impactEffectsSea = "ImpactEffectsSea";
incomingMissileDetectionSystem = 0;
indirectHitCivilianCoefAI = -20;
indirectHitEnemyCoefAI = 10;
indirectHitFriendlyCoefAI = -20;
indirectHitUnknownCoefAI = -0.5;
insideDetectCoef = 0.05;
insideSoundCoef = 0.5;
irScanGround = 1;
irScanRangeMax = 0;
irScanRangeMin = 0;
irScanToEyeFactor = 1;
irTarget = 0;
isbackpack = 1;
keepInEPESceneAfterDeath = 0;
killFriendlyExpCoef = 1;
ladders = [];
laserScanner = 0;
laserTarget = 0;
limitedSpeedCoef = 0.22;
lockDetectionSystem = 0;
magazines = [];
mapSize = 0.5;
class MarkerLights {
}
mass = 30;
maxDetectRange = 20;
maxFordingDepth = 1;
maxGForce = 2;
maximumLoad = 200;
maxSpeed = 0;
memoryPointSupply = "doplnovani";
class MGunClouds: WeaponCloudsMGun {
access = 0;
cloudletAccY = 0;
cloudletAlpha = 0.3;
cloudletAnimPeriod = 1;
cloudletColor = [1,1,1,0];
cloudletDuration = 0.05;
cloudletFadeIn = 0;
cloudletFadeOut = 0.1;
cloudletGrowUp = 0.05;
cloudletMaxYSpeed = 100;
cloudletMinYSpeed = -100;
cloudletShape = "cloudletClouds";
cloudletSize = 1;
deltaT = 0;
initT = 0;
interval = 0.02;
size = 0.3;
sourceSize = 0.02;
class Table {
class T0 {
color = [1,1,1,0];
maxT = 0;
}
}
timeToLive = 0;
}
mineAlertIconRange = 200;
minFireTime = 20;
minGForce = 0.2;
model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Gorod";
nameSound = "obj_building";
nightVision = 0;
normalSpeedForwardCoef = 0.85;
numberPhysicalWheels = 0;
class NVGMarker {
ambient = [1,1,1,1];
blinking = 0;
brightness = 1;
diffuse = [1,1,1,1];
onlyInNvg = 0;
}
class NVGMarkers {
}
nvScanner = 0;
nvTarget = 0;
obstructSoundLFRatio = 0;
obstructSoundsWhenIn = 0.562341;
occludeSoundLFRatio = 0.25;
occludeSoundsWhenIn = 0.316228;
outsideSoundFilter = 0;
picture = "\A3\Weapons_F_beta\ammoboxes\bags\data\ui\icon_B_Gorod_oli_ca.paa";
class PilotSpec {
showHeadPhones = 0;
}
portrait = "";
precision = 5;
predictTurnPlan = 1;
predictTurnSimul = 1.2;
preferRoads = 0;
class PulsationSound {
}
radarType = 0;
class Reflectors {
}
replaceDamaged = "";
replaceDamagedHitpoints = [];
replaceDamagedLimit = 0.9;
reversed = 1;
scope = 2;
scopeCurator = 0;
secondaryExplosion = -1;
selectionBackLights = "";
selectionClan = "";
selectionDamage = "zbytek";
selectionDashboard = "";
selectionFireAnim = "";
selectionShowDamage = "";
sensitivity = 2.5;
sensitivityEar = 0.0075;
shadow = 1;
showAllTargets = 0;
showCrewAim = 7;
shownUnderWaterSelections = [];
showNVGCargo = [0];
showNVGCommander = 0;
showNVGDriver = 0;
showNVGGunner = 0;
side = 3;
simulation = "house";
slingLoadCargoMemoryPoints = [];
slingLoadCargoMemoryPointsDir = [];
slowSpeedForwardCoef = 0.3;
SLX_XEH_DISABLED = 1;
soundArmorCrash = ["emptySound",0];
soundAttenuationCargo = [1];
class SoundBreath {
}
class SoundBreathAutomatic {
}
class SoundBreathInjured {
}
class SoundBreathSwimming {
}
soundBuildingCrash = ["emptySound",0];
class SoundBurning {
}
soundBushCrash = ["emptySound",0];
class SoundChoke {
}
soundCrash = ["",0.316228,1];
soundCrashes = ["soundCrash",1];
sounddamage = ["",1,1];
soundDammage = ["",1,1];
class SoundDrown {
}
class SoundDrowning {
}
soundElevation = ["",0.00316228,0.5];
soundEngine = ["",1,1];
soundEngineOffExt = ["",1,1];
soundEngineOffInt = ["",1,1];
soundEngineOnExt = ["",1,1];
soundEngineOnInt = ["",1,1];
soundEnviron = ["",1,1];
class SoundEnvironExt {
}
class SoundEquipment {
}
soundFlapsDown = ["",1,1];
soundFlapsUp = ["",1,1];
class SoundGear {
}
soundGearDown = ["",1,1];
soundGearUp = ["",1,1];
soundGetIn = ["",0.000316228,1];
soundGetOut = ["",0.000316228,1];
class SoundHitScream {
}
soundIncommingMissile = ["",1,1];
class SoundInjured {
}
soundLandCrash = ["",1,1];
soundLandCrashes = ["soundLandCrash",1];
soundLocked = ["",1,1];
class SoundRecovered {
}
soundServo = ["",0.00316228,0.5];
soundTurnIn = ["",0.000316228,1];
soundTurnInInternal = ["",0.000316228,1];
soundTurnOut = ["",0.000316228,1];
soundTurnOutInternal = ["",0.000316228,1];
soundWaterCrash = ["",0.177828,1];
soundWaterCrashes = ["soundWaterCrash",1];
soundWoodCrash = ["emptySound",0];
speechPlural = [];
speechSingular = [];
class SpeechVariants {
class Default {
speechPlural = ["veh_unknown_p"];
speechSingular = ["veh_unknown_s"];
}
}
spotableDarkNightLightsOff = 0.001;
spotableNightLightsOff = 0.02;
spotableNightLightsOn = 4;
steerAheadPlan = 0.4;
steerAheadSimul = 0.3;
supplyRadius = 1.4;
textPlural = "$STR_A3_nameSound_veh_unknown_p";
textSingular = "$STR_A3_nameSound_veh_unknown_s";
tf_encryptionCode = "";
tf_hasLRradio = 0;
tf_range = 20000;
threat = [0,0,0];
transportAmmo = 0;
transportFuel = 0;
class TransportMagazines {
}
transportMaxBackpacks = 1;
transportMaxMagazines = 20;
transportMaxWeapons = 1;
transportRepair = 0;
transportSoldier = 0;
transportVehiclesCount = 0;
transportVehiclesMass = 0;
class TransportWeapons {
}
class Turrets {
}
type = 1;
typicalCargo = [];
uavHacker = 0;
unitInfoType = "RscUnitInfoTank";
unitInfoTypeLite = 0;
unloadInCombat = 0;
usePreciseGetInAction = 0;
vehicleClass = "Backpacks";
class ViewCargo {
initAngleX = 5;
initAngleY = 0;
initFov = 0.75;
maxAngleX = 85;
maxAngleY = 150;
maxFov = 1.25;
maxMoveX = 0;
maxMoveY = 0;
maxMoveZ = 0;
minAngleX = -85;
minAngleY = -150;
minFov = 0.25;
minMoveX = 0;
minMoveY = 0;
minMoveZ = 0;
speedZoomMaxFOV = 0;
speedZoomMaxSpeed = 1e+10;
}
viewCargoShadow = 1;
viewCargoShadowAmb = 1;
viewCargoShadowDiff = 1;
viewDriverShadow = 1;
viewDriverShadowAmb = 1;
viewDriverShadowDiff = 1;
class ViewOptics {
initAngleX = 0;
initAngleY = 0;
initFov = 0.7;
maxAngleX = 30;
maxAngleY = 100;
maxFov = 0.85;
maxMoveX = 0;
maxMoveY = 0;
maxMoveZ = 0;
minAngleX = -30;
minAngleY = -100;
minFov = 0.42;
minMoveX = 0;
minMoveY = 0;
minMoveZ = 0;
speedZoomMaxFOV = 0;
speedZoomMaxSpeed = 1e+10;
}
class ViewPilot {
initAngleX = 5;
initAngleY = 0;
initFov = 0.75;
maxAngleX = 85;
maxAngleY = 150;
maxFov = 1.25;
maxMoveX = 0;
maxMoveY = 0;
maxMoveZ = 0;
minAngleX = -55;
minAngleY = -150;
minFov = 0.25;
minMoveX = 0;
minMoveY = 0;
minMoveZ = 0;
speedZoomMaxFOV = 0;
speedZoomMaxSpeed = 1e+10;
}
waterAngularDampingCoef = 0;
waterDamageEngine = 0.2;
waterLeakiness = 100;
waterLinearDampingCoefX = 0;
waterLinearDampingCoefY = 0;
waterResistance = 10;
waterResistanceCoef = 0.5;
weapons = [];
weaponsGroup1 = "1 + 2";
weaponsGroup2 = 4;
weaponsGroup3 = "8 + 16 + 32";
weaponsGroup4 = "64 + 128";
weaponSlots = 0;
wheelCircumference = 1;
windSockExist = 0;